A small sampling of my work.
COMING SOON: More compositing, VFX. TEASER: Me supervising VFX (and Mo editing) at ground zero of television, Desilu (AKA Red) studios. Wow :D
"We'll fix in post" is great for a chuckle, but it was nice having the opportunity to supervise VFX in production before compositing and animation began. Being let out of my cage to socialize with people is fun too.
Be Not Bland" was a huge campaign for Sparkling Ice, spearheaded by Wexley School for Girls. As you can see in this compilation video I put together, quick iteration and trying out a vast array of ideas was all part of the fun (until someone poked their eye out). In addition to motion graphics I provided some editing and oversaw the finishing for online and broadcast versions, including color, audio mastering, compression, etc.
Another full-throttle motion graphics project (broadcast) with Wexley Sounders in Seattle.
EA's "Baseball is Better" campaign was a huge social-media-focused barrage of over 100 spots featuring a number of baseball's A-list players, including this video featuring Miggie Cabrera.
EyeWitness is a project I conceived and created back in 2012. Other than the 3D models I used it was a one-man production.
My work on Bulletstorm included mucho motion graphics, editing, 3D & compositing.
This Halo-centric spot for Bing required quite a lot of compositing fixes and more to tell the story of "that guy" who's always seems one step ahead of the competition.
IDaPro is a mocumentary (starring and co-directed by yours truly) in which a surf-obsessed dude from Idaho will let nothing, not even the fact that he's never seen the ocean, stop him from surfing in the Big Wave Competition.
This video breaks down the compositing effects I did for a Coors Superbowl ad.
A director I work with got ahold of a FLIR camera. Funky research and development (and Instagram fame) ensued.
"Go To Hell" was a pitch for the Superbowl release of EA's "Dante's Inferno".